In this tutorial we will be using some pre-made assets to create a short flight sequence through a canyon. The idea is to show how quickly you can block a scene out and start rendering using Clarisse. The idea behind this tutorial is to allow you concentrate on assembling scenes, and get an introduction into how the program works - while playing with some pretty cool assets, courtesy of our friends at Isotropix!
Project files: https://www.dropbox.com/sh/9yk9gto8rw852kp/AADJEtsIYhb8KuHnohlLzTUFa?dl=0
Part 1: Importing, scattering and laying out assets
Part 2: Applying materials, using the shading layer and adding lights.
Part 3: Adding AOVs and creating IDs.
Part 4: Bringing it all together in a slap comp!